Beginning programming with “Java for Dummies”: what can go wrong?So, you’ve made up your mind about why learn Java instead of dozens of other languages. Excellent :) But you should be prepared to overcome several obstacles, which can balk your success. Here’s a short list of common mistakes almost all beginners do:
- too many research instead of practice;
- ongoing studying without a certain goal;
- too long breaks in education;
- learning Java in isolation;
- believing that one day you’ll know everything.
CodeGym: a course to bring your studying to a new levelCodeGym course easily goes for the total beginners in programming. You don’t have to show outstanding results in math or have a background in IT to pass the course. All you need is time for learning and practicing.
An elaborated learning experience
Have you ever heard about the cognitive bias called “the curse of knowledge”? This is one of the major obstacles for too experienced or too qualified specialists when they try to explain any concept they know to a complete beginner. Yes, being smarter than others in a certain subject is not a problem at all… Well, actually it is if you need to teach somebody.
We know how tough it is to understand new topic explained with something purely theoretical and unfamiliar expressions. It’s better to keep everything plain and simple and not delve too much into every smallest feature, which is somehow relevant to the topic.
CodeGym’s goal is to give you the minimum basis of theory you will need as a junior Java developer. You can read a book about Java programming for dummies and get the general idea of Java fundamentals. You can continue the research for years but stay unconfident in coding.
That’s why CodeGym is a course with a dash of theoretical knowledge explained as simple and entertaining as possible and thousands (!) of coding tasks. You start with elementary assignments and move step by step to more tricky tasks and coding projects. Don’t worry: the course will guide you from a ground zero to a clear understanding of how to run java programming.
Your journey at CodeGym is divided into four quests: Java Syntax, Java Core, Java Multithreading and Java Collections. Each quest consists of 10 levels. Each level has 12-13 lessons. Every lesson covers a certain topic and includes a theory plus a set of tasks. Here, you have an educational plan with short and easy to understand lectures and “homework”!
Instant feedback on your improvements
The book can offer you only what’s already written. It won’t answer additional questions and surely won’t advise on how to fix your code either!
You need a mentor for these purposes. Studying in classes or private tuition is way more effective than learning Java from books, but it also has cons. Firstly, it’s a demanding schedule. Secondly, belated feedback. Your tutor needs time to check your assignment and give you recommendations, and you can wait for a response for days.
At CodeGym you get an instant review of your solution in mere seconds, see whether your code fully meets the requirements and much more! See for yourself: programming in Java for dummies can be exciting. You start coding from the first lesson using a handy webIDE, get tips on your solution and some advice on how to make your coding style better.
Everything is simple: write your code, click the “Verify” button and immediately see the results. The system will also provide you with the average number of attempts taken by other students.
Learning with a sense, motivation, and a good company
Why Java learners stop halfway, regardless of their performance? The answer is simple: a lack of motivation or (and) a tedious learning experience. No matter what background in programming you have if you’re not engaged it’s tough to will yourself into studying. But there’s one thing we all like to do — play.
If you’re familiar with games, you know that they can easily “steal” you from reality for hours and days, until you pass the quest or conquer the imaginary world. Can education be that much entertaining? Again, welcome to CodeGym.
Here you can learn and play in a futuristic surrounding. Your aim is to level-up a character by passing quests and solving tasks. Each successfully solved task brings you a “dark matter”. It’s your reward and a resource you need to open further lessons and practice. To pass the whole game up to the end you have to code a lot. In such a way by the end of the course, you will have the knowledge and 300 to 500 hours of real practice.
What’s also important, you’re not alone here. CodeGym’s community is growing and you can always ask for help with tasks or get advice on adjusting your studying. Make coding your daily habit, and you will surely learn how to run Java programming.