package; import com.codegym.engine.cell.*; // using the CodeGym game engine (above); create a // new Class that inherits the Game Class engine (com.codegym.engine.cell.Game) public class MineSweeperGame extends Game { // declare a method - a function - in Class to initialze the game framework @Override public void initialize() { // Set the field size to 7 cells x 9 cells // setScreenSize(7, 9); } } // the initialize() method is analogous to the main() method: the // starting point for all the code written for the game // call the setCellSize with some arguments inside it