Nothing is working. I tried the following - 1. Incrementing the countMinesOnField within the createGame method. 2. Using a local variable to count and then assigning its value to countMinesOnField in createGame method. 3. Using a local variable to count and then assigning its value to countMinesOnField in initialize method. 4. Using "this.countMinesOnField" and "countMinesOnField " in all the above 3 scenarios. Any pointers?