Hi,
What's wrong with lines 48-49 in RoadManager Class?
I'm doing as in the instructions, passing the sum of the boost + object's speed.
Thanks,
package com.codegym.games.racer;
public class ShapeMatrix {
public static final int[][] PLAYER = new int[][]{
{0, 0, 123, 123, 0, 0},
{1, 0, 123, 123, 0, 1},
{1, 1, 123, 123, 1, 1},
{1, 0, 123, 123, 0, 1},
{0, 0, 123, 123, 0, 0},
{1, 0, 123, 123, 0, 1},
{1, 1, 123, 123, 1, 1},
{1, 0, 123, 123, 0, 1}
};
public static final int[][] PLAYER_DEAD = new int[][]{
{0, 0, 5, 5, 0, 0},
{1, 0, 5, 5, 0, 1},
{1, 1, 5, 5, 1, 1},
{1, 0, 5, 5, 0, 1},
{0, 0, 5, 5, 0, 0},
{1, 0, 5, 5, 0, 1},
{1, 1, 5, 5, 1, 1},
{1, 0, 5, 5, 0, 1}
};
public static final int[][] SPORT_CAR = new int[][]{
{5, 0, 5, 5, 0, 5},
{5, 1, 5, 5, 1, 5},
{5, 0, 5, 5, 0, 5},
{0, 0, 5, 5, 0, 0},
{5, 0, 5, 5, 0, 5},
{5, 1, 5, 5, 1, 5},
{5, 0, 5, 5, 0, 5},
{0, 0, 5, 5, 0, 0},
};
public static final int[][] DRUNK_CAR = new int[][]{
{3, 0, 3, 3, 0, 3},
{3, 1, 3, 3, 1, 3},
{3, 0, 3, 3, 0, 3},
{0, 0, 3, 3, 0, 0},
{3, 0, 3, 3, 0, 3},
{3, 1, 3, 3, 1, 3},
{3, 0, 3, 3, 0, 3},
{0, 0, 3, 3, 0, 0},
};
public static final int[][] PASSENGER_CAR = new int[][]{
{0, 4, 4, 4, 4, 0},
{4, 4, 1, 1, 4, 4},
{4, 1, 4, 4, 1, 4},
{4, 4, 4, 4, 4, 4},
{4, 1, 4, 4, 1, 4},
{4, 4, 4, 4, 4, 4},
{4, 1, 4, 4, 1, 4},
{4, 4, 1, 1, 4, 4},
{0, 4, 4, 4, 4, 0}
};
public static final int[][] TRUCK = new int[][]{
{0, 7, 7, 7, 7, 0},
{7, 7, 7, 7, 7, 7},
{7, 1, 7, 7, 1, 7},
{7, 1, 7, 7, 1, 7},
{7, 7, 7, 7, 7, 7},
{7, 1, 7, 7, 1, 7},
{7, 1, 7, 7, 1, 7},
{7, 7, 7, 7, 7, 7},
{0, 7, 7, 7, 7, 0},
{0, 1, 1, 1, 1, 0},
{0, 7, 7, 7, 7, 0},
{7, 7, 7, 7, 7, 7},
{7, 1, 2, 1, 1, 7},
{7, 1, 2, 1, 1, 7},
{0, 7, 7, 7, 7, 0},
};
public static final int[][] BUS = new int[][]{
{0, 8, 8, 8, 8, 0},
{8, 8, 8, 8, 8, 8},
{8, 1, 8, 8, 1, 8},
{8, 1, 8, 8, 1, 8},
{8, 8, 8, 8, 8, 8},
{8, 1, 8, 8, 1, 8},
{8, 1, 8, 8, 1, 8},
{8, 8, 8, 8, 8, 8},
{8, 1, 8, 8, 1, 8},
{8, 1, 8, 8, 1, 8},
{8, 8, 8, 8, 8, 8},
{8, 1, 2, 1, 1, 8},
{8, 1, 2, 1, 1, 8},
{8, 1, 2, 1, 1, 8},
{0, 8, 8, 8, 8, 0},
};
public static final int[][] ROAD_MARKING = new int[][]{
{2},
{2},
{2},
{2},
};
public static final int[][] FINISH_LINE = new int[][]{
{2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0},
{0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2},
{2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0},
{0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2},
{2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0},
{0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2},
{2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0}
};
public static final int[][] SPIKE = new int[][]{
{2, 0, 0, 0, 2, 0},
{7, 1, 2, 0, 7, 1},
{0, 0, 7, 1, 0, 0},
{2, 0, 0, 0, 2, 0},
{7, 1, 2, 0, 7, 1},
{0, 0, 7, 1, 0, 0}
};
}