Moon Lander (Part 2/23)

  • 3
  • Locked
Now we'll implement the drawScene() method, where we'll paint all the cells of the playing field the same color. To help us, we'll use the Game class's setCellColor(int, int, Color) method, whose parameters are the cell coordinates and color. We'll call it every coordinate from 0 to WIDTH and from
You can't complete this task, because you're not signed in.
  • Popular
  • New
  • Old
You must be signed in to leave a comment
This page doesn't have any comments yet