The dashed lines must move to create the illusion that the car is moving. The car itself will always be located below the game field.
We'll give the car a field responsible for speed. Its value will be passed to roadMarking.move(int) and indicates how much the markings need to move.
In RacerGame, w
Racer (Part 8/28)
- 3
Locked
Comments
- Popular
- New
- Old
You must be signed in to leave a comment
This page doesn't have any comments yet