Racer (Part 23/28)

  • 3
  • Locked
In this part of the project, we'll draw and move the finish line. To do this, an instance must be stored in the game's main class and recreated when a new game starts. Like the methods of our other objects, the FinishLine class's draw(Game) and move(int) methods will be called every 40 ms, but the
You can't complete this task, because you're not signed in.
  • Popular
  • New
  • Old
You must be signed in to leave a comment
This page doesn't have any comments yet