Snake (Part 17/20)

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At this stage, we have a bug — an apple can appear on top of the snake. To fix the bug, use our checkCollision(GameObject) method. The createNewApple() method must create a new apple (with new coordinates) in a loop until the call to the checkCollision(GameObject) method returns false. Let's also
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9 August 2019, 13:10
I'm failing the task with this error: The onKeyPress(Key) method must call the createGame() method if the passed argument is Key.SPACE and the game is stopped (isGameStopped == true). Be sure that the onKeyPress(Key) method calls the createGame() method if the SPACE bar was pressed and isGameStopped == true.