Space Invaders (Part 13/34)

  • 3
  • Locked
Let's introduce a DIFFICULTY variable responsible for the game's difficulty, specifically the probability that an enemy ship will fire in a step of the game. All ships should be able to fire, so we'll add a fire method to the Ship class. We won't create any instances of this class, so this method w
You can't complete this task, because you're not signed in.
Comments
  • Popular
  • New
  • Old
You must be signed in to leave a comment
This page doesn't have any comments yet