“嗨,阿米戈!”
“嗨,金。”
“我将向您介绍布尔类型。它是布尔类型的包装器,非常简单。这是布尔类的一些简化代码:”
代码
class Boolean
{
public static final Boolean TRUE = new Boolean(true);
public static final Boolean FALSE = new Boolean(false);
private final boolean value;
public Boolean(boolean value)
{
this.value = value;
}
public boolean booleanValue()
{
return value;
}
public static Boolean valueOf(boolean b)
{
return (b ? TRUE : FALSE);
}
}
“换句话说,该类只是布尔类型的包装器。”
“是的。它有两个常量(TRUE 和 FALSE),它们是原始值 true 和 false 的对应物。”
“它还能像冠军一样处理自动装箱:”
代码 | 真正发生了什么 |
---|---|
|
|
“这里是布尔和布尔类型之间的比较是如何工作的:”
例子
boolean a = true;
Boolean b = true; //Will be equal to Boolean.TRUE
Boolean c = true; //Will be equal to Boolean.TRUE
a == b; //true (comparison based on primitive value)
a == c; //true (comparison based on primitive value)
b == c; //true (comparison based on references, but they point to the same object)
“如果你真的需要创建一个独立的布尔对象,你必须明确地创建它:
例子
boolean a = true;
Boolean b = new Boolean(true); //A new Boolean object
Boolean c = true; //Will be equal to Boolean.TRUE
a == b; //true (comparison based on primitive value)
a == c; //true (comparison based on primitive value)
b == c; //false (comparison based on references; they point to different objects)
“我想现在就这些了。”
“是啊,你的课比 Bilaabo 的要短。”
“那么,我可以在 if 条件中使用布尔值吗?”
Boolean less = (2 < 3);
if (less)
{
….
}
“是的,只是不要忘记,如果 less 为 null,则会抛出 NullPointerException。”
“是的,我已经明白了。我只是不会一直把它记在脑子里。”
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