“嗨,阿米戈!”
“嗨,金。”
“我將向您介紹布爾類型。它是布爾類型的包裝器,非常簡單。這是布爾類的一些簡化代碼:”
代碼
class Boolean
{
public static final Boolean TRUE = new Boolean(true);
public static final Boolean FALSE = new Boolean(false);
private final boolean value;
public Boolean(boolean value)
{
this.value = value;
}
public boolean booleanValue()
{
return value;
}
public static Boolean valueOf(boolean b)
{
return (b ? TRUE : FALSE);
}
}
“換句話說,該類只是布爾類型的包裝器。”
“是的。它有兩個常量(TRUE 和 FALSE),它們是原始值 true 和 false 的對應物。”
“它還能像冠軍一樣處理自動裝箱:”
代碼 | 到底發生了什麼 |
---|---|
|
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“這裡是布爾和布爾類型之間的比較是如何工作的:”
例子
boolean a = true;
Boolean b = true; //Will be equal to Boolean.TRUE
Boolean c = true; //Will be equal to Boolean.TRUE
a == b; //true (comparison based on primitive value)
a == c; //true (comparison based on primitive value)
b == c; //true (comparison based on references, but they point to the same object)
“如果你真的需要創建一個獨立的布爾對象,你必須明確地創建它:
例子
boolean a = true;
Boolean b = new Boolean(true); //A new Boolean object
Boolean c = true; //Will be equal to Boolean.TRUE
a == b; //true (comparison based on primitive value)
a == c; //true (comparison based on primitive value)
b == c; //false (comparison based on references; they point to different objects)
“我想現在就這些了。”
“是啊,你的課比 Bilaabo 的要短。”
“那麼,我可以在 if 條件中使用布爾值嗎?”
Boolean less = (2 < 3);
if (less)
{
….
}
“是的,只是不要忘記,如果 less 為 null,則會拋出 NullPointerException。”
“是的,我已經明白了。我只是不會一直把它記在腦子裡。”
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